Green Urban, Pt.1

Work In Progress / 26 June 2024

I spent the last two days modelling a tram for an environment I'm working on. It was a while since I tried modelling a vehicle but it was a lot of fun!

First pass on a tiling brick material, sculpted in Zbrush. I will probably be updating it to a realistic Bond:


Trim Sheet for the carved details on some modules:


I've created several modules but I've just complied the rough draft of the most used ones:

Here is the scene in Unreal! I want to make a "green apocalypse" type environment so the goal is a lot of plants (thank you Quixel Bridge<3). I haven't decided if the tram should be functional or not, it would look cool....

I will get a lot of practice with tiling materials, decals and a modular workflow from this project and I'm excited to see where it leads. I still have a lot to do :) <3