Over the past three weeks, I have been working on a new project. I haven't decided on a name yet but I've been affectionately referring to it as "Private Professor" (PP) (;
My goal with this project is to create high-quality props in a compelling environment. Gain a better grasp on texturing and creating scenes with story-driven set dressing. But mostly to have fun!
As of yesterday evening, my progress has been finding stand-in materials/meshes for walls and flooring to get a visual of what type of colours will work in the scene. I want the office to look older in style without making it too fancy. It's supposed to be a bit shabby. The year I'm aiming for is 1969, (not at all inspired by the new Indiana Jones movie). The office is for a Sherlock-type individual, with a lot of inspiration taken from characters like Tintin and Indiana Jones.
Workflow
To break down my workflow, I start by sketching my concept in Procreate. As someone who started as a 2D artist, it's a good way to practise my drawing skills after a long time away from the pen. It's something that I want to spend more time on but have a hard time squeezing it into my schedule. :D
To make the block-out stage easier I'm reusing already-made assets from my previous scenes. For example, the books, cigarettes and ashtray are from my Cabin scene. Hopefully, with a rework in the texture, I will be able to sneak a couple of old assets in without much of a fuss. But, I will most likely replace the books with some more suitable for an office environment in the later stages.
That's it for now! <3